![]() ![]() The way MW2 takes input from the mouse is that the cursor is continuously set to the center of the screen (960,600 for me) and MW2 records the mouse's "tries" to move away from center and translates that to a change in view. I'm using KN4CK3R's source for his external box-esp, which can be found here: UC-Downloads - Multiplayer Game Hacking and Cheat Downloads - OldSchoolHack extern Call of Duty 6 I know that we can't write directly into MW2 memory, so I'm using windows' MOUSEEVENTF_MOVE Input to virtually move the cursor to what ever point I want. Of course there's still other issues like the fps cap in multiplayer or the limited FOV, but I don't think that we'll be able to get around that just yet.I'm in the process of making a more human-like aimbot for MW2 that runs externally (no dll injection) and moves to the enemy's head smoothly instead of a snap like they usually do. I think that's it for the "fixes" that worked for me. They seem to be broken in some way because the game looks like ass if you turn them on. Blurry textures: Disable both shadowcaching options. Bad performance: The game runs just fine on my R9 290 but I heard that many people have had success with enabling borderless window mode instead of fullscreen, choosing "auto'" aspect ration instead of manually setting it (for whatever reason), and you can also tweak stuff like ai_corpselimit or r_elevatedpriority and see if that helps you.Ħ. Yes, loading times will be longer but the stuttering will be gone from my experience. Stuttering while playing: Enable shader precaching. ![]() Motion blur: There's a bit of motion blur enabled that you can't really turn off in the video options, just change r_mblimit to 0 if you want to get rid of it.Ĥ. That is supposed to favor dedicated servers when you're looking for a game, I can't confirm it yet but the few games that I've played with these settings have been pretty good.ģ. Also, you can try changing ui_browserShowDedicated to 1 and ui_browserShowEmpty, ui_browserShowFull to 0. Mine is set to 120 and I can still find games quick enough. Lag issues: For the love of god (or whatever deity you may or may not believe in) change cl_maxping to something reasonable (the standard value is 800ms.). If you want to have the same sensitivity as in other games visit Ģ. Also make sure that cl_mouseAccel as well as m_filter are set to 0. Do not mess with m_yaw or m_pitch like some people have recommended, it directly impacts your sensitivity ingame and doesn't seem to help for me. Mouse acceleration is not gone but it is way more consistent. That basically has the same effect as switching to a lower polling rate for me but my mouse still runs at 1000Hz. Mouse acceleration: There simply is no "fix" for this right now, but you can drastically reduce it by either changing the polling rate of your mouse to 125Hz (I wouldn't recommend it, it feels like garbage IMO) or with a few config edits: change cl_yawspeed and cl_pitchspeed from 140 to 0. With that out of the way, here are my config edits and changes so far (you can find the config file under SteamApps\common\Call of Duty Advanced Warfare\players2\config_mp):ġ. ![]() #Mw2 mouse acceleration fix full#And yes, there is a steam thread and the forums on steam are basically full of this as well, but the steam forums are also full of assholes and trolls and it's usually a way nicer atmosphere on here for a proper discussion. Also, to get 2 things out of the way: I'm not posting this in the guides section because it is not a complete guide but more of a community effort for people here to post and share their results. ![]() I've messed with most of the stuff in the config files (and ingame settings of course) so I think I have a decent idea on what we can expect, but it's alsways a good idea to have multiple people testing and trying out stuff because the placebo effect is real when it comes to lag issues and whatnot. Some people have done their best to share their results so far but a central thread is probably a good idea. Maybe we can get a thread going where people post the problems with the game and their findings when it comes to COD: AW. ![]()
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